The curriculum is designed to allow students to have access to transferable skills through both Computer Science and Information Technology and make informed choices on how they pursue the subjects as they continue their learning journey through the school. Computer Science should be engaging and practical, it should encourage creativity and develop problem solving skills through a variety of tasks. As active, aware and informed participants in the digital world. We also aim for the students to leave The Radclyffe School as digital citizens with the skill set to keep their knowledge up to date in the ever-changing digital technology. Students should be able to go online and stay safe and understand what they need to do if they do not feel safe while on social media or online gaming.
Year 7 Curriculum Intent
By the end of Year 7 students have basic ICT skills to be able to use computers effectively to achieve an outcome. They are able to identify dangers in the online world and how to keep themselves safe. They know the fundamentals of computer science are able to identify key hardware understand that all data must be processed in binary for the computer and be able to define key computational thinking vocabulary. They explore the fundamentals of coding through a block-based programming method.
Year 7 Topics
- E-Safety & ICT skills taught as a by products, file management, PPT and Password
- Understanding Computers – Peripherals, Inputs, Outputs, Software & Hardware
- Data Representation – Introduction to Binary and Boolean
- Algorithms – Decomposition and Abstraction
- Introduction to programming, using Scratch to learn programming sequences
- Fundamentals, Computing fundamentals how ICT impacts on the real world
Year 8 Curriculum Intent
By the end of Year 8 students are able to build on concepts learnt in Year 7 with more advanced computer science techniques. They can use text based programming to create an outcome, understand the dangers of using computers and build on what they have learnt about binary to be able to apply this to sound and Images in more detail. Flow charts are introduced as an alternative to writing a set of instructions and the idea of a network and its advantages and disadvantages is introduced in year 8.
Year 8 will also further develop their ICT skills through the desecrate tasks in unit 1 and then throughout the curriculum in the other units.
Year 8 Topics
- ICT Project based on a business of students’ choice creating ICT resources that a business would need
- Understanding Computers
- Data Representation – Looking at binary addition
- Algorithms – Flow Charts and programming techniques
- Programming – Introduction to text-based programming moving from Small Basic to Python
- Networks – Looking at the different types of networks and how networks work
Year 9 Curriculum Intent
By the end of Year 9 students are able to learn topics which bridge the gap between what has been learnt in Key Stage 3 and what will be required to learn at Key Stage 4, Students will have more advanced Computer Science in terms of how computers work through Vonn Nuemann adding two binary numbers together the use of logic circuits and how they fit in relation to binary. They will a be able to code an outcome using advanced programming techniques in Python.
Year 9 like year 8 will also further develop their ICT skills through the desecrate tasks in unit 1 and then throughout the curriculum in the other units.
Year 9 Topics
- ICT project based on a business, looking at advanced ICT skills in terms of spreadsheets and web design
- Vonn Neumann – Looking key terms of Vonn Neumann and Fetch Execute Cycle
- Data Representation – Hex, ASCII
- Algorithms – 3 Searches programming techniques and Pseudo Code
- Programming – Creating programs in Python
- Cyber Security – Malware, Hackers and Social Engineering
Year 10 Curriculum Intent
By the end of 10 students are able to understand the components that make up digital systems, and how they communicate with one another and with other systems. Which build up from units in year 7,8 and 9.
They will understand the importance of technology to the individual and to wider society again building on their existing knowledge of fundamentals and the laws at KS3. They will continue to apply mathematical skills relevant to Computer Science in the data representation unit again skills which were developed over year 7,8 and 9.
Year 10 Topics
- Memory and Storage
- Boolean Logic
- Systems Architecture
- Computer networks, connections and protocols
- Network Security
- Systems software
- Ethical, Legal, Cultural and environmental impacts of digital technology
Year 11 Curriculum Intent
By the end of Year 11 students are able to understand and apply the fundamental principles and concepts of Computer Science, including abstraction, decomposition, logic, algorithms. This builds from the KS3 algorithm units. They have the ability to analyse problems in computational terms through practical experience of solving such problems, including designing, writing and debugging programs. They are also able to Think creatively,innovatively, analytically, logically and critically.
Year 11 Topics
- Programming Fundamentals
- Producing Robust programs
- Programming languages and IDE’s